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Meta and YouTube Face Accusations of Hooking Kids on Endless Screen Use

Parents, teachers and regulators have long worried that social media is training children to crave endless scrolling more than sleep, homework or real‑world friends. Those fears are now on trial, as families accuse Meta and YouTube of designing products that keep kids glued to their screens at the expense of their mental health. At the center is a simple but explosive claim: these platforms are not just popular, they are built to be addictive.

The bellwether trial putting Meta and YouTube on the defensive

A landmark case in Los Angeles is testing whether social media companies can be held liable for what families describe as engineered screen addiction in children. The suits accuse Instagram, Facebook and YouTube of using product choices that pulled kids into hours of scrolling, then left them with anxiety, depression and, in some accounts, suicidal thoughts, and a key question for the jury is whether the companies knew their tools were harming young users and kept going anyway, according to one detailed trial overview. Lawyers bringing the case say this first trial is a bellwether that will shape hundreds of similar lawsuits filed across the United States.

During opening statements, attorneys described a pattern they say runs across the social media industry, arguing that Meta and YouTube spent years refining features that would keep children engaged as long as possible, even as internal data showed growing risks to mental health. One report on the case explains that the suits accuse Instagram, Facebook and YouTube of fueling anxiety, depression and suicidal thoughts in young people, and that the proceedings are expected to last several weeks, with one lawyer saying the public will finally see internal documents and decisions that usually stay hidden inside tech firms, according to this detailed case summary.

Inside the allegation: “addicting the brains of children”

The families’ lawyers are not just saying these apps are hard to put down; they are arguing that Meta and YouTube built what one attorney called “addiction machines” that target the way children’s brains develop. In court, they described features such as infinite scroll, autoplay video and personalized recommendations as tools tuned to reward kids with constant novelty, then punish them with fear of missing out when they tried to log off, a framing echoed in one account that said the world’s largest social media companies have been accused of creating systems that “addict” children’s brains, according to a detailed trial report. The plaintiffs say this is not an accident, but the result of years of design choices that prioritized growth and engagement metrics over safety.

One key part of the case focuses on a now‑20‑year‑old woman who says Instagram and YouTube dominated her teenage years and damaged her mental health. Lawyers for that plaintiff argued in Los Angeles that she became hooked on endless feeds and algorithmic video suggestions, and that the companies knew such tools could trap vulnerable teens in cycles of comparison, self‑harm content and sleep loss, as described in a detailed account of how lawyers for the presented her story. At the core of the legal argument is the idea that these design decisions were intentional, not neutral, and that they turned ordinary social apps into products that functioned like digital nicotine for children.

How the platforms respond to claims of engineered addiction

Meta and YouTube reject the idea that they set out to harm children, and they are trying to convince jurors that the story is more complex than a simple addiction narrative. Meta points to its public mission to give people ways to connect and share, highlighting tools for parents and teens and describing its products as social technology designed to help people feel closer to others, a message reflected on the company’s own Meta website. YouTube’s owner, Google, has also argued in court that its video service includes controls that let families limit watch time and filter content, and that many young users benefit from educational clips, music and creative communities rather than harm.

Inside the Los Angeles courtroom, lawyers speaking for Meta and Google have pushed back hard on the “addiction machine” label, saying their employees are not drug dealers but engineers and designers trying to build useful services. One account of the opening days of the trial notes that the defense teams argued their products offer value and that parents share responsibility for how children use screens, while plaintiffs’ counsel compared some company staff to “pushers” who kept children hooked, according to a detailed report from Landmark LOS ANGELES. The companies also stress that billions of people use their services without developing clinical addiction, and they warn that a sweeping verdict could chill innovation and free expression online.

A bellwether for hundreds of similar lawsuits

What happens in this case will not stay in one California courtroom. Legal experts describe it as a bellwether for hundreds of other suits filed by school districts, states and families that accuse social media platforms of harming children’s mental health, and one detailed analysis explains that this bellwether case could reshape how social media is designed and regulated if jurors accept the idea that product features can be treated like defective or dangerous parts, according to a close look at how Meta and YouTube are being challenged. If the plaintiffs win, other cases could move faster, and lawmakers might feel pressure to write stricter rules for how apps handle young users.

The scale of the legal push is already large, and the trial in Los Angeles is only the first to reach a jury. One report notes that several landmark trials are planned this year, and that this first case is expected to influence hundreds of similar lawsuits nationwide that accuse social platforms of using algorithms and design tricks that harm children’s mental health, according to a detailed description of this bellwether case. The outcome could influence how judges view claims that design choices, not just user behavior, lie at the heart of the youth mental health crisis linked to social media.

What the jury will have to decide about design and duty

For all the emotion around children and screens, the jury’s task comes down to a set of specific questions about design, knowledge and responsibility. One detailed account of the case explains that a key question will be whether the companies designed their products to be addictive, and whether they failed to warn users or change course once they saw evidence of harm, according to a close look at the legal issues at stake. Jurors also have to weigh how much responsibility lies with parents, schools and the teens themselves, and whether social media companies should be treated more like product makers or more like publishers.

The case has already featured stark language from the plaintiffs’ side, including a lawyer who told jurors that social media companies are “addicting the brains of children” and that their employees are “basically pushers,” claims described in detail in a report on how the trial put Meta and on the spot. Another detailed account of the opening arguments describes how attorneys argued that Instagram’s parent company engineered addiction in children’s brains, framing the products as more like a drug than a neutral tool, according to a close look at how Instagram’s parent is being challenged. The companies, for their part, argue that such language is unfair and that they have invested in safety tools, content moderation and mental health resources for young users.

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